Petrades connects the web with the markets in Second Life.
FindYou find the right breedable quickly on our website.
TeleportYou teleport to the kiosk in Second Life.
BuyYou buy it in-world, right from the breeder.
What we stand for
You sell in-worldYour kiosk stands in a market in Second Life, and our website sends the buyers there.
No commissionPetrades takes nothing from your sales or auctions. Our small fees only keep spam out of the list.
Reliable since 2015Petrades has been running for more than ten years.
You shape PetradesSend us your ideas or tell us about
a problem. We read every message, and our
changelog shows what we have changed.
Our vision
We want lively markets in Second Life, with many visitors in the malls and new breeders who find
their way into the community.
Many of them should start their search on Petrades and go from here into the markets.
What comes next
More breedablesWe want to bring more breedables to Petrades.
Tools for sellersWe build more tools that help sellers.
A growing communityWe want more people to know Petrades, so that the community keeps growing.
Our story
The startPetrades started without fees. You paid
once for your kiosk, and that was all. Every breedable had its own website, and that is why each breedable still has its
own color today.🐴 Horses🐉 Dragons🐦 Birds🐶 K9🦄 Ponie Pals
Almost the endThe system was badly misused.
Some people flooded the list with spam, and others copied kiosks with glitches in Second Life. We almost had to shut
Petrades down.
Small feesWe changed to small fees, and it
was the right decision. The listings got better, and the fees cover our running costs, so we can keep Petrades running
safely.
One PetradesThe Petrades Auctionhouse, the
yellow website at pets.derbfactory.net, was the first to bring several breedables together on one website. The Amaretto
horses stayed on their own website at horses.derbfactory.net. In 2025 we started to bring both websites together here on
petrades.derbfactory.net.
Behind Petrades
Petrades is run by Derbfactory Business Solutions. Its development is led by
Dackedidi Miles,
who has been writing scripts in Second Life since 2007 and has led large software projects in real life for many years,
as project and product manager and as release train engineer.